![]() Ships are spacecraft that players see or use while travelling around the X Universe in their personal ship (currently the Pride of Albion AKA Albion Skunk). Performance statistics presented in the child pages for different ship classes are based on the attached spreadsheet Rebirth_4.00_Ship_Stats_v11.xlsx (updated, ). Capital ship weapon stats used within that spreadsheet are also presented here. There are a variety of ways to acquire ships. They are crewed by NPCs and may use drones, with upkeep missions generated to help guide their acquisition. They can Trade, they can Mine and they can also Fight. In the X Rebirth Universe, ships comprise a large part of the game. If you will write something on individual ship pages, your changes may be overwritten. DEVs are aware and considering the issue, within the game engine's limitations ( link).Individual ship pages will be created and updated automatically. *v4 release: There is some controversy over whether this event is over-implemented. You collide with something (whether autopilot is active or not).Your ship is in close proximity to another object (except when autopilot is active).You stop your ship suddenly using the stop key (Backspace by default).Your jump drive is charging or active.You fire a weapon or activate a scanner.You receive an important event on your event monitor*. ![]() You are on a platform or otherwise away from your pilot seat.The SETA may not be activated, or will deactivate, under the following circumstances: Suggestions have been made to limit the impact of incoming messages that seem relatively innocuous, such as wallet updates or mass order completion confirmations for groups of ships given the same order. The main aims of which are to ensure the player receives incoming information they may wish to act on, and to limit it's potential for abuse/dependency. Conditions of useĪ series of conditions govern whether the SETA may be activated. This definition is designed to help modders who may wish to change from the Skunk as playership to something else (rename, different ship etc).įurther details can be found in a post by CBJ on the forum (the following conditions are from CBJ). * currently refers to the Skunk only in vanilla X:R v4 & previous versions if talking about an NPC player ship (trader etc) I'll state them as (note capital P for Skunk). Speeding up boarded ship repairs if it's essential you remain IZ (to protect your prize & its cargo) until at least its engines are repaired (ie until you can move your prize somewhere safer).(The 'fetch' & 'dock' part of the cycle is adversely impacted by SETA use however RL travel time for the URV(s) to/from their mothership while using SETA is significantly decreased) Speeding up the return of looting Cargolifter URVs to their mothership (if the player has nothing else to do).Speeding up station/ship building phases (eg waiting for a trader to deliver essential ware(s) to a ship or station builder).NOTE that SETA /will not/ automatically 'drop out' if the followed/escorted ship is attacked: this response will only happen if the Skunk is hit, so pay attention during Escort missions! Fast travel (the player can navigate in clear space or use the autopilot to follow ships).'J' on the keyboard activates SETA, as with previous X games. If installed, a new ring is displayed on the HUD's shield monitor when circumstances are correct for use, the ring brightens to blue. Under certain circumstances, it speeds up elapsed time throughout the game (ie even in areas never visited by player or playerships) by 6 times. A Singularity Engine Time Accelerator, or SETA, can be crafted from dropped loot for * (currently Skunk).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |